1.1 Purpose of this document
1.2 Scope of the software
1.3 References
2.1 Static architecture
2.2 Stimuli and responses; threading
2.3 Programming classes in C
2.4 Design patterns
4.1 DRAMA actions
4.2 DRAMA parameters
4.3 Error reporting
5.1 Classes for storing pixels
5.2 The readout process
5.3 Image processing after readout
5.4 Setting up the readout format
6.1 Programming the S-bus interface
6.2 Real-time arrangements in support of the unbuffered interface
6.3 Remarks on the PCI interface